Continuing with the Vegetarian theme ( Previously in Chili Pepper VFX), I decided to create an acorn nut bomb. The nut was created in Blender, as well as the initial material. After it was tweaked in a shader in Unity, were I made use of different VFX Graphs to produce the AcornNut levitating with the particles, the explosion, and the area of impact . Textures were done in Photoshop, as well as a traditional animation for the explosion texture. Finally, the C# script helps to control the VFX position with the mouse button.